HeroX was the second game I was lead artist on with Digital Tome/Amazing Games.  HeroX was a comic book game slated in the Golden age of comic books amidst gangsters and monsters and bikers, with humor and light heartedness at its core.

Although the artwork ended up being better because the art team had really come to work well together, the project was doomed from the start because of the 6 month schedule and restrictive stripped down Siege of Avalon engine.  It was published by Infogrames in 2002.